Technical Character Artist
IO Interactive is currently looking for a Technical Character Artist to join Project 007, a brand-new James Bond video game to be developed and published by IOI. Featuring a wholly original Bond story, players will step into the shoes of the world's favourite Secret Agent to earn their 00 status in the very first James Bond origin story.
What you will do:
- Collaborate with the animation and character teams to create high-quality character deformations, rigs, and skins.
- Develop and optimize character rigging and skinning processes to enhance animation quality and efficiency.
- Implement advanced deformation techniques to achieve realistic character movements and expressions.
- Ensure seamless integration of character assets into the game engine while maintaining performance standards.
- Collaborate with the animation and cinematic teams to ensure seamless integration of facial animations into the game.
Who you are:
- 3+ years working in the games industry in Technical Character Art/Rigging.
- Proficiency in industry-standard tools such as Maya, 3DsMax, Blender, or equivalent software for character animation and rigging.
- Extensive sculpting, modeling, texturing and deformations experience.
- Experience with setting up physic simulation for cloth.
- Familiarity with motion capture technology and processes.
Who we are:
IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, Istanbul and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.
We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.
We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.
- Department
- Art
- Locations
- Istanbul, Barcelona, Malmö
- Remote status
- Hybrid Remote
- Vacancy ID
- VAC0594
About IOI
IO Interactive is an independent video game development and publishing company with studios in Copenhagen, Malmö, Barcelona, Brighton and Istanbul. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are dedicated to creating unforgettable characters and experiences – all powered by our award-winning proprietary Glacier technology.
Technical Character Artist
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